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Such a tool to work acceptably would require the dreadful alpha channel, the issue about which is brought up here every now and then. Complex freeform selection would produce considerable aliasing around the edges at 1-bit depth (i.e. without alpha).
Is the goal of IrfanView to become yet another Paint Shop?
I don't think the maker of IrfanPaint has the goal to make a clone of some paint program.
Silly anyway. It would IrfanView also turn into a bulky app, and that's far away from the essence of IV.
IP is a very useful add-on as a plugin, but it shouldn't 'take over control'.
But sure, you can make a request. In the meantime, if you're looking for a simple paint-app to make a polygon selection :
No, floating selection is like another layer, with either 1-bit or more detailed transparency: it can have alphachannel but doesn't need to. Actually I'm not sure if a single bit mask can be called Alpha or not.
Disregard what I said. An anti-aliased selection would look much nicer, but doesn't have to.
I don't think Alpha channels or layers has anything to do with freehand selections. An example is to see in screendump-programs. I use the free FS-Capture where you can make freehand selections. Maybe this kind of source could be build in IrfanPaint.
For the more complex stuff - I whole heartly agree - External Editing. But for "simple" selection and fixups (like RED EYE), it would sure be VERY nice to be able to select a round area rather than a square area to apply the filter to.
A circle is a preset shape, so the formula, to make such a selection, is very different from a free point-to-point selection.
Would be two different tools.
2 Sjef
Nice, so far I ignored FS-Capture, but this freehand selection makes it quite interesting.
Yes, and don't forget the Draw-option (D-key). That's a nice one too. Most of my screendumps are made with printscreen > Ctrl+V in IrfanView), but for some special jobs FS-Capture is a nice alternative.
As already stated, floating/freehand selection means adding a layer to the image, and adding layers to IrfanPaint is really a mess. I'd have to paint them by myself over the original layer (which is painted by IV) making sure they are exactly pixel-aligned with the background, and I'd have to merge them on the background when the image is saved; moreover IV wouldn't now how to handle the IrfanPaint's freehand selections (it wouldn't actually know that they exist), unless I'd say to IV that they are normal rectangular selection, so the advantage of freehand selections would be lost using the normal IV functions.
Practically speaking, I'll be able to add freehand selections support to IrfanPaint when IV will support them and layers by itself.
IrfanPaint developer
The latest stable IrfanPaint version is the 0.4.13.70.
IrfanPaint is now open-source (released under BSD license).
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