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    Requested DDS transparency support

    this is a topic of " LigH "
    and translated from the german forum
    by babelfish :

    "
    Hello together.

    I to be pleased, although for DDS files (DirectDraw Surface) a support for transparency would come,
    as it already for other file formats functioned to png, which support 32-bit-Grafik (RGBA), e.g.

    DDS files store different variants of the DXTC (DirectX Texture Compression).
    Particularly for textures in computer games particularly these compression variants are common:

    - DXT1: Without or (1a) with binary transparency (whole covering or completely transparent)
    - DXT3: gradated transparency values, constantly over small display spaces
    - DXT5: interpolated transparency values, gently running XnView for example is already more efficient in this range.

    IrfanView indicates DDS textures so far usually always fully covering.
    "

    besides it would be still very practical,
    if by one hotkey or a button, only or aside indicates the alpha channel.

    thanks and regards
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